Freeze Tag Transforms With New Mitmegu Munzee Game Piece
TUSTIN, CA, February 7, 2019 – Freeze Tag (OTC: FRZT), a leading creator of location-based mobile social games, on Wednesday released Mitmegu (pronounced “Mit-May-Goo”), a new Pouch Creature game piece, for their flagship mobile game Munzee. The company is pleased to announce that more than a thousand of the new limited edition virtual game pieces sold within the first two hours of going on sale.
Mitmegu is an ever-changing Pouch Creature that transforms into new creatures when it lands on different types of Munzee game pieces. Mitmegu will turn into a Jootmegu, a Rohimegu, or a Lokemegu if it lands on a Water, Earth, or Fire Mystery Munzee respectively. This transformation process is different than other Pouch Creatures like Tuli, Vesi, or Muru, which rely on capture streaks to change forms. This change in gameplay was accompanied with a lower price point, which players have embraced.
“As we roll out more player owned bouncing munzees it’s important we continue to experiment with new features and different pricing,” said Rob Vardeman, President of Freeze Tag. “Myths and Pouch Creatures have become a huge part of the game, so it’s important we make these accessible to all players.”
Each individually numbered Mitmegu Pouch Creature Munzee is purchased by a player. That virtual game piece then travels around the worldwide map to be captured by other players. The Pouch Creatures line of products are based on set items in another Freeze Tag game, WallaBee. Pouch Creatures are also similar to the Mythological Munzee line, which has become a staple of the Munzee game.
In addition to the release of Mitmegu, the sale also included the restructuring of the Bouncer Upgrade credit. Formerly known as the Myth Upgrade, the Bouncer Upgrade credit allows Mythological and Pouch Creature Munzees to unlock new features. Previously Upgrade credits were only available for Mythological Munzees, but now all player-owned Pouch Creatures can be upgraded as well.
Bouncer Upgrade credits cost $5 each and allow players to rename and “nudge” their bouncing munzees. By nudging an upgraded bouncer players can move their Myths or Pouch Creatures to new areas of the map if they have not been captured within three hours. This feature is particularly important for Tuli, Vesi and Muru Pouch Creatures which rely on daily capture streaks to reach their next level.
Learn more about Pouch Creatures and Bouncer Upgrades on the Munzee blog: https://www.munzeeblog.com/
About Freeze Tag, Inc.
Freeze Tag, Inc. is a leading creator of mobile location-based games for consumers and businesses. Our portfolio includes hits such as Munzee, a social platform with over 7 million locations worldwide and hundreds of thousands of players that blends gamification and geolocation into an experience that rewards players for going places in the physical world, Garfield Go, a Pokemon Go style augmented reality game based on the iconic cat Garfield, WallaBee, an addictive collecting game with over 2,000 beautifully drawn digital cards, as well as many social mobile games that provide endless hours of family-friendly fun. We also offer our technology and services to businesses that want to leverage mobile gaming in their marketing and branding programs. For example, our Eventzee solution allows businesses to create private scavenger hunts in physical places such as malls, tradeshows, company events or campuses to create immersive brand experiences. For more information about Freeze Tag, go to: https://freezetag.com
Forward Looking Statements
This press release contains forward-looking statements that involve substantial uncertainties and risks. These forward-looking statements are based upon our current expectations, estimates and projections and reflect our beliefs and assumptions based upon information available to us at the date of this release. We caution readers that forward-looking statements are predictions based on our current expectations about future events. These forward-looking statements are not guarantees of future performance and are subject to risks, uncertainties and assumptions that are difficult to predict. Our actual results, performance or achievements could differ materially from those expressed or implied by the forward-looking statements as a result of a number of factors, including but not limited to, our ability to market our games, and our ability to implement new changes and release them. We undertake no obligation to revise or update any forward-looking statement for any reason.